[Working Title] Devblog #1
I pondered long and hard about doing a video game based on my own scifi universe, and I could keep pondering about it, and about all the stuff that could go wrong (and will certainly go wrong), but life is short and if I’m to make my own philosophical space opera, I better do it while I’m not dead (hah, although batshit crazy is probably a requirement).
I’ll begin with pre-production, which at this point to me, means painting concepts like there is no tomorrow while I figure the details of the project. Meanwhile let’s call it Working Title. Another dimension to it is that I want to attract as much attention to my patreon and commissions as possible as a way to gain my own financial independence and so, later in the project, money will be necessary to complete work I’m not proficient in. So expect high resolution files, .psd and videos to be monetized, I will still obviously document my progress and share all I can.
What can I say about this video game? it’s mostly science fiction in a near future, it will have hard scifi elements but also really wonky stuff and the main system will be an space flight sim. Main inspirations are probably games like Freespace, Homeworld, and movies like 2001 and Interstellar.
So, this was my first piece, a station in Low Earth’s Orbit (LEO Station) where humans wander around and do all their space business. It is essentially a tale of humanity’s upbringing set in the near future. There will be conspiracies, space battles, and aliens, of course =)