At Unreal Engine Marketplace
Installation and Use
Migrate the BPFlyingCar, drop it in your level and configure input events, or bring other content into the FlyingCar project.
Engine, Steering and Mass Multiplier
These multipliers tune the strength of the engine, the steering and the mass of the car. While the Engine and the Mass impact the physics, the Steering does not.
Pulling the mouse down will elevate pitch.
Is Hover Car
Hover Car mode will apply gravity to the car and hover above ground while the non-hover car mode will let it free to fly. Default press F to toggle.
Distance from the ground when hovering.
Hover Spring Strength
Stiffness of HoverCar spring, will bounce more with higher values.
The two materials can change colors as well as the light/emissive color and power.